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FlippedNormals Marketplace
Denmark
Приєднався 1 жов 2020
Welcome to our second channel where all the Marketplace news happens: FlippedNormals Exclusive tutorials, free chapters, storewide sale announcements, and more!
Introduction to Mari | Trailer
Introduction to Mari is out! Check it out on FlippedNormals.
flipnm.co/IntroToMari
Introducing the most comprehensive tutorial ever created for learning Mari! With over 7 hours of expertly crafted training, Introduction to Mari guides you through every aspect of Mari's powerful texturing capabilities.
From the fundamentals of Mari to advanced techniques, you'll learn to texture anything you want!
▶ SUBSCRIBE | ua-cam.com/channels/vd6HxqYVWvfvfaF2Ereb9Q.html
▶ MARKETPLACE | flippednormals.com/
▷Instagram | flippednormals
▷Twitter | flippednormals
▷Facebook | flippednormals
flipnm.co/IntroToMari
Introducing the most comprehensive tutorial ever created for learning Mari! With over 7 hours of expertly crafted training, Introduction to Mari guides you through every aspect of Mari's powerful texturing capabilities.
From the fundamentals of Mari to advanced techniques, you'll learn to texture anything you want!
▶ SUBSCRIBE | ua-cam.com/channels/vd6HxqYVWvfvfaF2Ereb9Q.html
▶ MARKETPLACE | flippednormals.com/
▷Instagram | flippednormals
▷Twitter | flippednormals
▷Facebook | flippednormals
Переглядів: 7 248
Відео
Advanced Character Creation With Ben Erdt | Trailer
Переглядів 171 тис.Рік тому
Advanced Character Creation With Ben Erdt | Trailer
Realistic Character Portrait Masterclass | Trailer
Переглядів 17 тис.Рік тому
Realistic Character Portrait Masterclass | Trailer
Creating a Souls Boss in ZBrush | Trailer
Переглядів 17 тис.Рік тому
Creating a Souls Boss in ZBrush | Trailer
Sculpting Frankenstein's Monster | Trailer
Переглядів 9 тис.2 роки тому
Sculpting Frankenstein's Monster | Trailer
Character Face Texturing in Substance Painter | Trailer
Переглядів 42 тис.2 роки тому
Character Face Texturing in Substance Painter | Trailer
What is Good Topology for 3D Models? | Free Chapter
Переглядів 10 тис.2 роки тому
What is Good Topology for 3D Models? | Free Chapter
Introduction to Modeling in Maya | Trailer
Переглядів 10 тис.2 роки тому
Introduction to Modeling in Maya | Trailer
Pro Techniques for Adding Variation to Height Map in Substance Designer
Переглядів 3,1 тис.2 роки тому
Pro Techniques for Adding Variation to Height Map in Substance Designer
Smart Materials in Substance Designer for Games | Trailer
Переглядів 6 тис.2 роки тому
Smart Materials in Substance Designer for Games | Trailer
Creating Hair Particles in Blender - Free Chapter
Переглядів 18 тис.2 роки тому
Creating Hair Particles in Blender - Free Chapter
Creating Hair For Games in Blender | Trailer
Переглядів 58 тис.2 роки тому
Creating Hair For Games in Blender | Trailer
Learn How to Model in 3ds Max - Free Chapter from Introduction to Max
Переглядів 6 тис.2 роки тому
Learn How to Model in 3ds Max - Free Chapter from Introduction to Max
Advanced Texturing in Substance Painter | Trailer
Переглядів 24 тис.2 роки тому
Advanced Texturing in Substance Painter | Trailer
Fundamental Anatomy for Sculptors | Trailer
Переглядів 23 тис.2 роки тому
Fundamental Anatomy for Sculptors | Trailer
Advanced Animation Techniques - Space Switching Fundamentals in Blender
Переглядів 3,5 тис.2 роки тому
Advanced Animation Techniques - Space Switching Fundamentals in Blender
Alive! Animation Course in Blender | Trailer
Переглядів 4,7 тис.2 роки тому
Alive! Animation Course in Blender | Trailer
Create Stylized Smears with Shapekeys in Blender 3D
Переглядів 5 тис.2 роки тому
Create Stylized Smears with Shapekeys in Blender 3D
Senior 3D Artist Breaks Down Texturing Process & Techniques
Переглядів 5 тис.2 роки тому
Senior 3D Artist Breaks Down Texturing Process & Techniques
Creating a Droid for AAA Games | Trailer
Переглядів 2,7 тис.2 роки тому
Creating a Droid for AAA Games | Trailer
Alive! Blender 3D Biggest Animation Course by Pierrick Picaut - Announcement
Переглядів 3 тис.2 роки тому
Alive! Blender 3D Biggest Animation Course by Pierrick Picaut - Announcement
How to Present Ideas & Get Feedback
Переглядів 1,4 тис.2 роки тому
How to Present Ideas & Get Feedback
Using Forces in SpeedTree to Create Ivy Roots
Переглядів 13 тис.3 роки тому
Using Forces in SpeedTree to Create Ivy Roots
it does not move. we dont need a tutorial for models that dont move. and by the way, who makes a game by himself with such high-poly models??
we don't care if they are popular we need free ones
The question I always have/had, is, is it necessary to bake textures for a scene. I'm making an environment (Coffee shop) and I'll render just up to 4 *images* no movement, not planning to make a game in it or anything. Is it necessary that I bake the textures ?? that might sound dumb I'm sorry lol
This is still for sale on Flippednormals, is it still relevant for Blenser 4.1?
I hope I like mari cuz I really dont like substance, everything made with that tool has the "substance" look, ridiculous scratches, dumb materials, I mean smart materials, its like everything looks the same....
Begginers bro? Thats sick
This is probably the best explanation for xgen clumping on the internet right now. Well done! I'm always trying to grab little extra tips on this since like you said the logic is the most important part of grooming and its complex. There are a number of instructors on flipped normals, I'm curious who is actually talking here and do you have a link to your work. Its helpful for viewers to see what you are able to achieve with this knowledge.
Ok and where is the link
Can you make Ptex Course ?
Where is the course?
Working on this right now. Amazing one. Is there a way to get a list of used brushes?
How does tiling work? Can you tile? Will this require you to make multiple smaller objects because you may not be able to tile?
Blender 4 is out now and quite a lot has changed since this version. Can I still use this course for version 4?
A well deserved like and sub
Thank you. The don’t become a topology snob was hysterical. Anyways entertaining and insightful. Great to check in on the masters for reassurance every so often. 😅
Ok
😱AND THIS IS FOR BEGGINERS😱
i might get this from the humble bundle. will this still be applicable to blender 2.92?
Mark Zuckerberg human facial expressions routine
I have to say that every course created by FlippedNormals themselves (as opposed from other creators and simply sold on their marketplace) is top tier.
my minus key just zooms out everytime, how do i fix it so it does what it should do in RetopoFlow?
Is that the minus key on the top row of the main keyboard or on the number pad? I find the minus on the main keyboard works right, while the number pad minus zooms out.
Good timing, just got me a copy of Mari. May I ask why Blender? Why not Arnold or even Unreal?
Why not? Cycles is a path tracing renderer capable of high quality rendering of detailed characters, its fast and free.
@VFX No issues with Cycles per se, it’s not a widely used production renderer, that’s all. I’d be happy to use it to learn more about it
ah I got it but at the end it doesnt matter too much its just a matter of setting up the usual textures in every renderer. I don't know their reason for choosing Blender especially for this one probably because its widely used in general so its easier to follow for students@@Anton_G_604
I CAN'T BELIEVE IT'S HERE THANK YOU SO MUCH FLIPPEDNORMALS!!!
Fantastic
Is there any chance FlippedNormals is going to do an Intro to Houdini in the near future?
waiting for a long time thnks fippendormals
Adobe has been raising their prices for Substance Painter. I wouldn't mind going back to Mari as a big F* you! to Adobe
Love flipped normals content as it's really step by step, no skip tutorials ❤
Thank you! Thats what we strive for.
Great video, looking at this on HB now. But from a "101 sales" point of view. You would have been a LOT more successful with these tutorials, if you had done them from Blender. 1. You say they are "cross platform." So Maya and Autodest users would have been able to use them as well. And would be far more proficient in following along, on their platforms. 2. Millions of Blender users, are amateurs, & don't know, or would be seriously helped by you. £$. Autodesk, & even Maya Users will be far more advanced, = less in need of these tuts.
As a student who was taught with Autodesk 3dsmax and mudbox I apreciate these tutorials/tips. Almost everything (tutorials, videos, etc) is in Blender now and free but I stil use Autodesk.
I really need more UV's
yo bro where i can take Photoshop part like i need to learn alpha creating
Helloo,wanted buy this course from India , Any chance ,discount..?
is it important to use sub-division to make high poly? i need to make a high poly model, my model already looks realistic without sub-division, so do i have to add sub-div or not?
I would like to know the answer to this question as well!
Just last week, I was working on a game similar to Demolition Derby and was creating textures like this, but didn't know these were called "Trim Sheets", for mobile games we're always using modular assets and sometimes these Trim Sheets are a part of a bigger Atlas.
ah just what i needed to begin to understand the trimsheet workflow. Thankyou
Can this be used in animations for games or do we still need rigs and things?
How do you think I should approach this course? Watch then sculpt, or sculpt along with the course while pausing whenever there is a key point of the video? What's the optimal way of consuming this content's information during the learning process. THANKS!
@fnmarket hi. So what custom shortcut do you use for a knife tool?
@13:12 i'm able to change settings without it effecting my previous haircard.. will this result in an issue by editing copied card even though it is not showing any change on previous 1?
update, for those that do this.. you won't be able to edit the emission such as hair length etc..
This video deserves 100+ likes. It's such a hardworking project u got there
I can already smell my computers GPU cooking
please share project
i wish this was done in podcast format
Od you have a tutorial for this? Because this doesn't look that beginner to me
These works are absolutely phenomenal.
There is also Hair Strand Designer which is a nice way to get good textures fast: ua-cam.com/video/A-dNgc0JVos/v-deo.html
Link?
Garrus reimagined lol
Thank you so much for this tutorial it really help me while working on a commercial projects.
are there any codes right now so i can get a discount for this course? I dont have a lot of money on hand right now